
Frisco
Aug 7, 08:13 PM
MS would only be looking to "cripple" Virtual PC anyway.

tigress666
Apr 15, 07:44 PM
Well then in that light, when it comes to FPS or Platforming gaming, I'll stick to a dedicated handheld with buttons/joy stick. And based on the Engadget story I posted earlier, it seems a lot of other people will too. For a mind numbing good time, I whip out the old iphone for a game of Ball Roll DX
And I won't spend extra money on another handheld when I have the iphone and it does have enough games that entertain me (in depth games too though maybe not the latest and greatest).
I think you miss the problem here isn't that people will pick the iphone over the handheld for gaming. Of course if they are just picking a gaming device (and they don't already have an iphone or android), they are going to pick the one designed for gaming that the games they want are coming out for. But that people who might have picked up a handheld for gaming find that the iphone or android they already have is good enough for portable gaming (in some ways better. For example since it is my cellphone, my iphone is with me everywhere so gaming anywhere I want, which is the biggest point of a handheld, it is also smaller and I don't have to carry all the games with me, they're all on my iphone so they all go with me wherever I go. Yeah, there are trade offs, on some games the controls are not as good, but here is the thing. They are good enough, at least not bad enough that I feel I need to buy another handheld just to get the better controls).
And here is the bigger problem, smartphones attract enough business away like this and have less people using the actual handhelds, they also attract developers. You might find new games being made for the smartphones that people can't get for the other devices as there is more money in the smartphones... and in the end, the best gaming device is the one that has the games ;).
Nintendo and Sony need to prove that their devices are so good that it is worth buying them *as*well* as the smartphone the person already has. Nintendo is trying with 3D. Sony is trying to have console like games in a small portable device (I'll say I'm much more interested in Sony's offerings. But I've never been impressed with nintendo's game selection except when I was really young. I really do not get the Mario love here or why people think Mario is any better than Angry Birds, they're both (at least traditional mario scrollers and the racing games) cheesy time wasters that I wouldn't say have all that much depth).
Oh, and the iphone is good for more than just ball roll DX. RPGS do fine with a touch screen. Racing games are better with a touch screen than buttons honestly (more like using a steering wheel, as I said, even on a console I'd buy a special steering wheel over using a d-pad or even a joystick). Gameloft has done a decent job implementing virtual joysticks (not as good as a handheld but I'm certainly not going to buy a DS just to play the same game I can get on the iphone just for the controls).
And I won't spend extra money on another handheld when I have the iphone and it does have enough games that entertain me (in depth games too though maybe not the latest and greatest).
I think you miss the problem here isn't that people will pick the iphone over the handheld for gaming. Of course if they are just picking a gaming device (and they don't already have an iphone or android), they are going to pick the one designed for gaming that the games they want are coming out for. But that people who might have picked up a handheld for gaming find that the iphone or android they already have is good enough for portable gaming (in some ways better. For example since it is my cellphone, my iphone is with me everywhere so gaming anywhere I want, which is the biggest point of a handheld, it is also smaller and I don't have to carry all the games with me, they're all on my iphone so they all go with me wherever I go. Yeah, there are trade offs, on some games the controls are not as good, but here is the thing. They are good enough, at least not bad enough that I feel I need to buy another handheld just to get the better controls).
And here is the bigger problem, smartphones attract enough business away like this and have less people using the actual handhelds, they also attract developers. You might find new games being made for the smartphones that people can't get for the other devices as there is more money in the smartphones... and in the end, the best gaming device is the one that has the games ;).
Nintendo and Sony need to prove that their devices are so good that it is worth buying them *as*well* as the smartphone the person already has. Nintendo is trying with 3D. Sony is trying to have console like games in a small portable device (I'll say I'm much more interested in Sony's offerings. But I've never been impressed with nintendo's game selection except when I was really young. I really do not get the Mario love here or why people think Mario is any better than Angry Birds, they're both (at least traditional mario scrollers and the racing games) cheesy time wasters that I wouldn't say have all that much depth).
Oh, and the iphone is good for more than just ball roll DX. RPGS do fine with a touch screen. Racing games are better with a touch screen than buttons honestly (more like using a steering wheel, as I said, even on a console I'd buy a special steering wheel over using a d-pad or even a joystick). Gameloft has done a decent job implementing virtual joysticks (not as good as a handheld but I'm certainly not going to buy a DS just to play the same game I can get on the iphone just for the controls).

tigress666
Apr 15, 07:44 PM
Well then in that light, when it comes to FPS or Platforming gaming, I'll stick to a dedicated handheld with buttons/joy stick. And based on the Engadget story I posted earlier, it seems a lot of other people will too. For a mind numbing good time, I whip out the old iphone for a game of Ball Roll DX
And I won't spend extra money on another handheld when I have the iphone and it does have enough games that entertain me (in depth games too though maybe not the latest and greatest).
I think you miss the problem here isn't that people will pick the iphone over the handheld for gaming. Of course if they are just picking a gaming device (and they don't already have an iphone or android), they are going to pick the one designed for gaming that the games they want are coming out for. But that people who might have picked up a handheld for gaming find that the iphone or android they already have is good enough for portable gaming (in some ways better. For example since it is my cellphone, my iphone is with me everywhere so gaming anywhere I want, which is the biggest point of a handheld, it is also smaller and I don't have to carry all the games with me, they're all on my iphone so they all go with me wherever I go. Yeah, there are trade offs, on some games the controls are not as good, but here is the thing. They are good enough, at least not bad enough that I feel I need to buy another handheld just to get the better controls).
And here is the bigger problem, smartphones attract enough business away like this and have less people using the actual handhelds, they also attract developers. You might find new games being made for the smartphones that people can't get for the other devices as there is more money in the smartphones... and in the end, the best gaming device is the one that has the games ;).
Nintendo and Sony need to prove that their devices are so good that it is worth buying them *as*well* as the smartphone the person already has. Nintendo is trying with 3D. Sony is trying to have console like games in a small portable device (I'll say I'm much more interested in Sony's offerings. But I've never been impressed with nintendo's game selection except when I was really young. I really do not get the Mario love here or why people think Mario is any better than Angry Birds, they're both (at least traditional mario scrollers and the racing games) cheesy time wasters that I wouldn't say have all that much depth).
Oh, and the iphone is good for more than just ball roll DX. RPGS do fine with a touch screen. Racing games are better with a touch screen than buttons honestly (more like using a steering wheel, as I said, even on a console I'd buy a special steering wheel over using a d-pad or even a joystick). Gameloft has done a decent job implementing virtual joysticks (not as good as a handheld but I'm certainly not going to buy a DS just to play the same game I can get on the iphone just for the controls).
And I won't spend extra money on another handheld when I have the iphone and it does have enough games that entertain me (in depth games too though maybe not the latest and greatest).
I think you miss the problem here isn't that people will pick the iphone over the handheld for gaming. Of course if they are just picking a gaming device (and they don't already have an iphone or android), they are going to pick the one designed for gaming that the games they want are coming out for. But that people who might have picked up a handheld for gaming find that the iphone or android they already have is good enough for portable gaming (in some ways better. For example since it is my cellphone, my iphone is with me everywhere so gaming anywhere I want, which is the biggest point of a handheld, it is also smaller and I don't have to carry all the games with me, they're all on my iphone so they all go with me wherever I go. Yeah, there are trade offs, on some games the controls are not as good, but here is the thing. They are good enough, at least not bad enough that I feel I need to buy another handheld just to get the better controls).
And here is the bigger problem, smartphones attract enough business away like this and have less people using the actual handhelds, they also attract developers. You might find new games being made for the smartphones that people can't get for the other devices as there is more money in the smartphones... and in the end, the best gaming device is the one that has the games ;).
Nintendo and Sony need to prove that their devices are so good that it is worth buying them *as*well* as the smartphone the person already has. Nintendo is trying with 3D. Sony is trying to have console like games in a small portable device (I'll say I'm much more interested in Sony's offerings. But I've never been impressed with nintendo's game selection except when I was really young. I really do not get the Mario love here or why people think Mario is any better than Angry Birds, they're both (at least traditional mario scrollers and the racing games) cheesy time wasters that I wouldn't say have all that much depth).
Oh, and the iphone is good for more than just ball roll DX. RPGS do fine with a touch screen. Racing games are better with a touch screen than buttons honestly (more like using a steering wheel, as I said, even on a console I'd buy a special steering wheel over using a d-pad or even a joystick). Gameloft has done a decent job implementing virtual joysticks (not as good as a handheld but I'm certainly not going to buy a DS just to play the same game I can get on the iphone just for the controls).

KnightWRX
Apr 19, 08:05 PM
CS5 has nothing to do with app development at all, so it's not important.
For graphics for your apps, there are dozens of other tools out there, you don't need CS5 unless you're a graphics designer and want to do graphics design.
For graphics for your apps, there are dozens of other tools out there, you don't need CS5 unless you're a graphics designer and want to do graphics design.

jnc
Apr 12, 03:12 PM
HDMI isn't an issue for me as I watch movies on my TV and don't have time to get into video editing etc. ;)
I only have room for one display, and need something that will run Mac and consoles... currently settling for a 1366x768 HDTV :( would love to replace it with an ACD... component and HDMI would fix that...
I only have room for one display, and need something that will run Mac and consoles... currently settling for a 1366x768 HDTV :( would love to replace it with an ACD... component and HDMI would fix that...

trucdem44
Mar 10, 07:12 AM
You can also try the tool at Unused-CSS.com (http://unused-css.com). It'll check a bunch of pages and let you download the CSS files with just the used selectors.

Mitthrawnuruodo
Dec 19, 08:20 AM
Well I got a thing for Warhol's art... :cool:
Anyhow, you probably get my vote if you make it to the finals... :)
Anyhow, you probably get my vote if you make it to the finals... :)

theLimit
Jan 16, 02:49 AM
Maybe around WWDC...2009 :(

fenskezen
May 3, 09:36 PM
This has probably been asked before but I couldn't find a specific situation that directly related to mine. I have a 32GB USB flash drive. I have a MBP. I want to plug my USB flash drive in, drag the iTunes music to the flash drive, remove the flash drive, plug it into my new mac, open iTunes on the new mac, drag and drop the iTunes album from the flash drive to the into the iTunes library. Is this possible? Will they transfer over properly? I want to make sure I get my album art with the music. Any help is greatly appreciated!
Have not tried this, but it seems straightforward. I would think if the album art does not transfer, you could try and " get album art" as you would normally and it would fetch it all?
Have not tried this, but it seems straightforward. I would think if the album art does not transfer, you could try and " get album art" as you would normally and it would fetch it all?

Lykos1986
Nov 9, 04:18 AM
Macbook Pro
http://i16.photobucket.com/albums/b47/babyboy_hot2005/Screen%20Caps/Screenshot2010-11-09at25500AM.png
Hey! May I have the original?
http://i16.photobucket.com/albums/b47/babyboy_hot2005/Screen%20Caps/Screenshot2010-11-09at25500AM.png
Hey! May I have the original?

comictimes
Nov 19, 10:22 AM
I think those pictures are pretty awesome actually. I especially like the sliced up mighty mouse
http://www.fubiz.net/wp-content/uploads/2010/11/appledestroy16.jpg
Also, how is the screen on that iPad still working??
http://www.fubiz.net/wp-content/uploads/2010/11/appledestroy16.jpg
Also, how is the screen on that iPad still working??

dcv
Dec 19, 09:02 AM
I like this a lot :)

manowar
Nov 11, 08:24 AM
My new one

turbobass
May 4, 01:37 PM
May be because 10.6.7 has different drivers for the 3D acceleration? Still, don't understand why it won't update...there's your problem right there!
:o
:o

mi5moav
Oct 8, 04:03 PM
iphone.org may never be used but the word Iphone and apple will be near the top of googles list. just like when apple used mammals.org to launch X/Darwin... they know what they are doing, well for the most part at least.

kainjow
Oct 24, 08:13 PM
Incase anyone forgets...
... Leopard resolution independence screenshots (http://www.aeroxp.org/board/index.php?showtopic=5209)
... Leopard resolution independence screenshots (http://www.aeroxp.org/board/index.php?showtopic=5209)

stoopkitty
May 6, 07:02 PM
so i know everyone always says that apple cant actually tell that you jailbreak you phone if you just restore it, but is this actually true?
i want to know because my home button has been finicky (it sometimes doesnt work), and since I have a warranty i want to make sure that apple will still service the phone if it dies completely.
now i know all of the crazy super pro-jailbreak people will come and be like "no there is absolutely no way that they will be able to tell of course blah blah blah" but does anyone actually know this for certain (proof?)
it seems like they would be able to check some log or something and it will look like you have not used your phone for like a month or however long you had it jailbroken and they will figure it out. or it seems like they would have some other way to detect this. they are apple and they are crazy opposed to jailbreaking so are you completly sure that there is no way they can tell? i really want to jailbreak because it is awesome but i bought the warranty and since my home button might break i want to make sure it will still be covered.
i want to know because my home button has been finicky (it sometimes doesnt work), and since I have a warranty i want to make sure that apple will still service the phone if it dies completely.
now i know all of the crazy super pro-jailbreak people will come and be like "no there is absolutely no way that they will be able to tell of course blah blah blah" but does anyone actually know this for certain (proof?)
it seems like they would be able to check some log or something and it will look like you have not used your phone for like a month or however long you had it jailbroken and they will figure it out. or it seems like they would have some other way to detect this. they are apple and they are crazy opposed to jailbreaking so are you completly sure that there is no way they can tell? i really want to jailbreak because it is awesome but i bought the warranty and since my home button might break i want to make sure it will still be covered.

wickedG35
Feb 27, 12:14 PM
Why not just get an 8GB iPod Touch? Is the camera feature an absolute must?
cere
Apr 12, 12:40 PM
No matter how you see it, its easier to live on the Android environment that the iOS environment for unlocking.
Apple just made it nearly impossible.
Carrier locks/unlocks have nothing to do with how 'open' the iOS environment is. It is completely dictated by the carrier contract.
Hate on Apple for their locked ecosystem, but at least hate on them for the right reasons.
Apple just made it nearly impossible.
Carrier locks/unlocks have nothing to do with how 'open' the iOS environment is. It is completely dictated by the carrier contract.
Hate on Apple for their locked ecosystem, but at least hate on them for the right reasons.
gpzjock
May 4, 05:55 AM
Lion should be out Summer don't hold yer breath. :)
http://thetechjournal.com/electronics/iphone/ios-5-mac-os-x-lion-release-date-must-read-ios-5-and-mac-os-x-lion-release-date-confirmed.xhtml
http://thetechjournal.com/electronics/iphone/ios-5-mac-os-x-lion-release-date-must-read-ios-5-and-mac-os-x-lion-release-date-confirmed.xhtml
macadoodledoo
Apr 27, 12:09 PM
Hi! I bought a g3 ibook,800mhz,640mb,80gb and this unit worked great for a couple months. Out of nowhere I got kennel panic. I got unit to flash blinking folder icon, I have tried to do new install of os, gets thru one disk if lucky,then poof! Any help would be greatly taken. Any offers to buy or fix would be nice as well! Thank You Community!!! had the screen do that funky line thing a couple times as well
Hemingray
Aug 7, 06:46 PM
Good riddance! :rolleyes:
Bloatware, unusable since like what, version 3? 4?
What with all the new emulators coming out (and being a fairly happy user of Parallels, although I wish they'd keep us more informed about updates, but that's another subject!) I won't miss VPC one bit.
RIP.
Bloatware, unusable since like what, version 3? 4?
What with all the new emulators coming out (and being a fairly happy user of Parallels, although I wish they'd keep us more informed about updates, but that's another subject!) I won't miss VPC one bit.
RIP.
MacRumors
Mar 17, 01:09 PM
http://www.macrumors.com/images/macrumorsthreadlogo.gif (http://www.macrumors.com/iphone/2010/03/17/iphone-developers-now-able-to-schedule-app-store-sales-in-advance/)
http://images.macrumors.com/article/2010/03/17/140517-price_tier_scheduling.jpg
http://images.macrumors.com/article/2010/03/17/140517-price_tier_scheduling.jpg
R94N
Sep 10, 01:31 AM
I'll describe it...I have some old Hornby train set pieces and some clothes... :D Sadly no old video game or computer equipment.

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